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Blender Basics

Below are a few steps to follow to learn the basic usage of the 3D software Blender. It is a good foundation before more advanced creations. Have fun !

Install and setup

The first lesson is about downloading Blender, installing it on your computer and then setup the software

Manipulation

Now you will learn how to manipulate objects. The file needed is the same as for the second lesson.

Materials, Lights and Render

This 4th part is about creating materials, adding lights and doing a render.

Objects Creation

In the final part you’ll learn how to create your very first object. Use the reference files below to help you.


Alchemist Workshop

This is the first large scale project we start. Hang on tight and follow us on this wonderful journey to learn while having fun creating 3D art.

Creating more objects

To keep on training our basics, we start with adding more objects to the scene. Use the references below to help you.

Using curves

In this part, we start using curves to create tubes for a chemistry kit! And as usual, the reference files are just below!

Edit Mode -1

This part is an introduction to Edit Mode where you can manipulate sub-parts of an object.

Edit Mode -2

In this video you’ll learn more tools and tips from the Edit Mode.

Modifiers -1

Here you will learn about the most common modifiers to create new objects such as a bookshelf and some test tubes

Modifiers –2

We’ll learn more about the modifiers: the subdivision surface to create a candle and then more magic from the array and bevel to create the chandelier.

Story Board

This video shows the story board for the project. It will give you an idea of what all this work is for and what is to come. Hope you like it!

Shaders Overview

In this video I deconstruct the shaders system so that you’ll be ready to tackle what is next to come! Hope you find it helpful ๐Ÿ™‚ Take care ๐Ÿ˜‰

Metal Shader

It is time for us to start creating our first shader. We’ll tackle a metal shader to discover how powerful the procedural textures are. Hope to see what you can create yourself ๐Ÿ˜‰

Wood Shader

After a few tips on materials and some of their settings, we are on to creating a wood shader for the project.

Here is the link to download the file as promised:

Wax Shader

Moving on to create a wax shader and make these candles come to life (soon they’ll also dance with fire!).

Glass Shader

Now I think you are ready to move on to a glass shader. This is like an advanced shader but then you’ll be able to customize every aspect of it.

Asset Library and first Build

After checking out the new Asset Library, a Blender tool that easily allows you to drag and drop assets from a file, we’ll start building our workshop.

Finishing the workshop modelling

We still had to model the walls and floor details then the chimney, the plant and the wood beams. Most of this part was sped up so that it does not last too long as you now already know every technic used during this process.

Assigning materials to all objects

It is time for us to assign the materials we have created earlier to all the objects in the scene. In this video I’ll show you all my tips and the process to adjust the materials.

Working on the lighting

This can make or break a scene. Discover general tips about how to lit a scene using different kind of lights and an environment texture. Then we will apply this knowledge to the project.

Starting the VFX with lightnings

It is time to start with the VFX for this project. First we discover animations basics and follow with creating lghtnings. This is a mix with some modifiers and particle systems. Enjoy!

Particles VFX using force fields

Now we continue working on the VFX and after a short part on animation, we tackle force fields to modify particles behavior. Have fun!

Fire and Smoke VFX

Who’s never wanted to make fire VFX ? Here you will learn the basics to create any effect using fire and smoke.

Water simulation

After the fire comes the water. Follow along to learn how to simulate it.

Creating the Book

This is the last hero prop we needed to create so follow along to learn some more modelling tricks and how to prep a model for animation.

Rendering and Post-process

Once all the assets and animations are done, it is time to render everything and to add post-process to improve the images.

Sequencer

This tool is used to edit a video and even sound. Follow along to learn how to assemble all of the renders done so far into an animation video.

Post-mortem and student’s work

In this video I’m going over setbacks, thoughts I went through and also tricks I used to finish the project. Then, I’m really glad to present you with 2022’s Student’s Work.

The Alchemist Workshop: Finale Animation

I’m proud to present you the final animation based on these 6 months of course. I hope you like it, do not hesitate to let me know your thoughts.

Take care all

The MUS Episode 1

Our second project is about creating a short-film while learning to use and integrate the grease pencil tool to our workflow.

The MUS Ep.1 part 01 intro

I’m so happy to start working on this project I have written a few years back. Stay tune for the rest of the process.

The MUS Ep.1 Part 02 Overview of the Grease Pencil tool

I needed to introduce you to the grease pencil tool before moving on so that you also have the knowledge to follow along.

The MUS Ep.1 Part 03 Design of the 3D space using the Grease Pencil

Now that we have a grasp of the tool, it is time to start creating the set based on a 2D design. Follow along to create your own.

The MUS Ep.1 Part 04 Turning the 2D design into 3D objects

Hi, I turn the design into 3D objects in this video, follow along to use this technic on your own project.

The MUS Ep.1 Part 05 Refining the 3D to the final stage

After having added all the necessary details to the 3D models, I’ve worked on making the composition as good as possible with tweaking the lighting, especially inside the cafรฉ.

The MUS Ep.1 Part 06 Adding the materials

In this video, I try, fail and then succeed in finding the right way to have materials that goes with the style I have in mind for this project. Keep going forward as failures are just part of the process.

The MUS Ep.1 Part 07 Finishing up the details with Grease Pencil

Because this project is about using the Grease Pencil, we added the final details to the scene using the grease pencil. It is a very fun and original way to do it.

The MUS Ep.1 Part 08 Character Design

We finished the character design for the main protagonist. Meet Mรฉlanie everyone ๐Ÿ™‚

The MUS Ep.1 Part 09 Storyboards

Before starting the animation process, it is very important for 2D to validate the camera’s point of view for every shot so here we did a rough storyboard ๐Ÿ™‚

The MUS Ep.1 Part 10 Animation key poses and timing

Ladies and Gentlemen, now the moment we’ve all been waiting for, the start of the animation process with the key poses and the timing. It is a first step before refining it all.

The MUS Ep.1 Part 11 adding the in-betweens

Hi everyone, I add all the in-betweens in this video, a long process but necessary for the smoothness of the animation.